﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace XYZshell.Game.CardGameEngine
{
	public abstract  class RegionActivity:FlowActivity
	{
		public abstract override void Start();

		public RegionActivity() : base()
		{
		}
		protected override void OnFinished( EventArgs e )
		{
			base.OnFinished( e );
			//Variables.Clear();
		}
	}
}
